By Zachariah Hosoda
Kirby Super Star was a late release for the Super Nintendo. In fact, the game was released about a week before the launch of the Nintendo 64 in the US. Despite the late release, the game still sold fairly well, and received favorable reviews.
Kirby Super Star plays similarly to the previous Kirby games. However, this is the first Kirby game to feature two player co-op. There are seven main modes of gameplay, each showcasing unique experiences. For example, "Spring Breeze" and "Dyna Blade" play like traditional Kirby games. Then on the other side of things, "Gourmet Race" and "The Arena", play out like a racing game and a boss rush mode, respectively.
One of the main aspects of a Kirby game that keep things interesting is the copy ability. Whenever you encounter an enemy, you simply suck them up, swallow them, then take control of their powers. Then when you want to add a second player, you are able to turn that power into a "helper". This is great, because the second player is never tied down to any single character. Whenever you see a power you want, Kirby just uses the copy ability, then turns that into the second player. These features, mixed with the large amount of enemy types, definitely keeps the game from getting boring.
Kirby Super Star is not only one of the best co-op games for Super Nintendo, it is, in my opinion, one of the best co-op games of all time. It's definitely in the running for best Kirby game as well. If you haven't had the chance to play this game yet, do yourself a favor and pick this one up, or emulate it, or play the DS version. Whatever you have to do, just play this game!